Welcome back to the second portion of our patch on the mysteries and wonders of the Spirograph. This time out, we are going to augment our Spirograph patch by using the Jitter jit.gl.mesh object rather than jit.lcd. Using the jit.gl.mesh object will let us make use of the drawing modes that the object supports to create even more interesting output from the Jitter matrix of values the Javascript code creates.

https://cycling74.com/tutorials/rainysnowy-day-max-part-ii-meshes-and-3d-spirographics